Adetonics/src/Main.cs

156 lines
4.9 KiB
C#

#nullable enable
using Godot;
using System;
using System.Globalization;
using System.Linq;
using Godot.Collections;
public partial class Main : Control
{
private bool _moving = false;
[Export]
private Node3D _yawNode;
[Export]
private Node3D _pitchNode;
[Export]
private Camera3D _cameraNode;
[Export] private float _moveSensitivity = 1f/500f;
[Export] private float _zoomSensitivity = 1f;
[Export] private MeshInstance3D _meshInstance;
[Export] private Node3D World;
[Export] private TextureRect _textureRect;
private PlanetHelper.VertexData? _vertex = null;
private PlanetHelper.PlateData? _plate = null;
private int _resolution = 512;
private PlanetHelper _planetHelper;
public override void _Ready()
{
_planetHelper = new PlanetHelper(_meshInstance, _textureRect);
UpdateStats();
}
private const float RayLength = 1000.0f;
public override void _Input(InputEvent @event)
{
if (@event is InputEventMouseButton mouseEvent)
{
if (mouseEvent.ButtonIndex == MouseButton.Left)
{
_moving = mouseEvent.Pressed;
}
if (mouseEvent.ButtonIndex == MouseButton.WheelUp)
{
_cameraNode.Position += new Vector3(0, 0, _zoomSensitivity);
}
if (mouseEvent.ButtonIndex == MouseButton.WheelDown)
{
_cameraNode.Position -= new Vector3(0, 0, _zoomSensitivity);
}
}
else if (@event is InputEventMouseMotion motionEvent && _moving)
{
_yawNode.RotateY(-motionEvent.ScreenRelative.X * _moveSensitivity);
_pitchNode.RotateX(-motionEvent.ScreenRelative.Y * _moveSensitivity);
}
}
public void Tab(int tab)
{
if (tab == 1)
{
Projector.GatherPoints(_planetHelper, _resolution);
_textureRect.Texture = Projector.Render(_planetHelper);
}
}
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("mouse_secondary"))
{
var from = _cameraNode.ProjectRayOrigin(GetViewport().GetMousePosition());
var to = from + _cameraNode.ProjectRayNormal(GetViewport().GetMousePosition()) * RayLength;
var result = World.GetWorld3D().DirectSpaceState.IntersectRay(PhysicsRayQueryParameters3D.Create(from, to));
if (result.Count > 0)
{
Vector3? pos = result["position"].AsVector3();
if (pos != null)
{
GD.Print($"Hit: '{pos}'");
var closest = _planetHelper.Octree.SearchNearest(pos ?? Vector3.Zero)?.Id;
if (closest != null)
{
_vertex = _planetHelper.Vertices.Single(v => v.Id == closest);
if (_planetHelper.Plates.Count > 0 && _vertex.PlateId != -1)
_plate = _planetHelper.Plates[_vertex.PlateId];
else
_plate = null;
UpdateStats();
}
}
}
}
if (Input.IsActionJustPressed("spacebar"))
{
_planetHelper.Advance = true;
}
if (Input.IsActionJustPressed("enter"))
{
_planetHelper.AutoRun = true;
}
_planetHelper.Process();
}
public void UpdateStats()
{
if (_vertex != null)
{
var height = -9000f * (0.5f - _vertex.Height) * 2f;
GetNode<Label>("%PointHeight").Text = $"{(height > 0 ? "+" : "")}{height:0000}M";
GetNode<Label>("%PointId").Text = $"{_vertex.Id:0000000}";
}
else
{
GetNode<Label>("%PointHeight").Text = "0000M";
GetNode<Label>("%PointId").Text = "0000000";
}
if (_plate != null)
{
GetNode<Label>("%PlateId").Text = $"{_plate.Id:00}";
GetNode<Label>("%IsLandform").Text = $"{(_plate.IsLandform ? "Y" : "N")}";
var area = (int)((float)_plate.Vertices.Count / _planetHelper.Vertices.Count * 100f);
GetNode<Label>("%Area").Text = $"{area:00}%";
}
else
{
GetNode<Label>("%PlateId").Text = "00";
GetNode<Label>("%IsLandform").Text = "U";
}
}
public void MakeGo()
{
_planetHelper = new PlanetHelper(_meshInstance, _textureRect);
}
public void Advance()
{
_planetHelper.Advance = true;
}
public void AutoRun()
{
_planetHelper.AutoRun = true;
}
public void ResolutionChange(String change)
{
change = new string(change.Where(c => char.IsDigit(c)).ToArray());
_resolution = Int32.Parse(change);
_resolution = Math.Clamp(_resolution, 64, 8192);
}
}