Change max projection resolution to 2048 - as this maxes the vertex count nicely

This commit is contained in:
Aada 2026-03-03 09:03:49 +02:00
parent df46846953
commit 930ed42150

View file

@ -196,6 +196,6 @@ public partial class Main : Control
{ {
change = new string(change.Where(c => char.IsDigit(c)).ToArray()); change = new string(change.Where(c => char.IsDigit(c)).ToArray());
_resolution = Int32.Parse(change); _resolution = Int32.Parse(change);
_resolution = Math.Clamp(_resolution, 64, 8192); _resolution = Math.Clamp(_resolution, 64, 2048);
} }
} }